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hm also i think one thing that makes simple graphics feel really good is they feel, complete? like, they’re consistent, a tile is just the unit the world is built with. something about that feels more solid in some ways, bc you won’t run into a big blurry stone texture and think oh it’s set dressing
i think that’s also a huge part of the value. high fidelity is so expensive and takes so long to make and requires such powerful computers and we line the earth and we work people to the bone and then we fire them when it doesn’t sell millions. and it’s NOT required to achieve the feelings they want
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