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i mean yes FCsvParser also exists but the code that the tutorial used was explicitly changed in 4.5 for this, the bug report was TTP#343109 FString::ParseIntoArray() did, for a period of time between 4.5 and ???, ignore commas inside of quotes, and now doesn't

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ah i didn't see this. i thought you were just talking about the csv reading part of it. the tutorial you linked in the blog post is only a couple years old, which is why i feel a lot less forgiving of it.

this isn't so much the author's fault as it is epic not having better official documentation. if i've learned anything from unreal, it's that the solution is probably already in the engine, but finding it is always left as an exercise for the user. god help those without a good global search tool.