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Here's a quick look at some of the options I've built for the track customization, in Hype Riders! You can now have a procedural mesh for the infinite scrolling ground... with some creative texture usage you can use it to make really fun hype train tracks!

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I still have, like, 4 beta keys lying around—if you stream on Twitch and want to give my silly hype train overlay a try, hit me up! And if everything goes well, this should launch in Early Access, within the next 1~2 weeks.