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Hey! This sucks. We're delaying the Switch 2 version a bit further out. The primary reason for this is, frankly, that accessing devkits for the platform has been difficult. Pretty much impossible, actually. As you might imagine, this causes a logistical problem in troubleshooting Switch 2 builds.

iam8bit@iam8bit.com

an update on UNBEATABLE for switch 2 the story is true

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Development has been ongoing regardless of this - after moving some of the work on the console versions of the game in-house, we've identified several ways to make performance better across all console ports - but we've been slowed down by our issue with getting Switch 2 devkits.

We're not alone in this; NS2 devkits are hard to come by for everyone in the industry (besides, well, Nintendo). We aim to resolve this soon; hopefully our discussions with Nintendo will prove fruitful and we can move it forward quickly.

We'll update you on this as soon as we're able! I know it's rough that all versions of the physical edition have been held back because of this, but it'll be worth the longer wait.

Awww, this sucks. Now i can't get the physical version as a christmas present for my crush. Oh well, I hope you guys can work things out with Nintendo. You can take all the time you need for the Switch 2 version.

i understood dev kits being hard to get before release, they wanted to reduce the chance of tech leaking i get it too many devs out there you wanna keep is secret Its a full year and a half now... i feel like this is weird from nintendo :(

this suucks :( cant blame you guys too much its just unfortunate. was hoping itd be shipped come december so i could play it on sw2 for charity event but i dont think thatll happen. still eagerly waiting though