What I'm up to now → dubroy.com/now/ ∙ Teaching another Scratch course ∙ Still have availability in 2026 for consulting ∙ Ohm v18 is now ~50x faster than v17 🔥 ∙ Invited talk at MoreVMs next week ∙ Live pair programming with @jason.energy next Thursday at ~17:30 CET!
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Also I finally put together a consulting/ page, for anyone who's interested in working with me. dubroy.com/consulting/ Did I mention I still have availability this year? 😇
"For a research group investigating parametric CAD/CAE systems, implemented a GPU-based interpreter (in Rust and WGSL) for rendering implicit surfaces." Can you say any more about this? It's obviously very Relevant To My Interests 😄
github.comAdd `fidget-wgpu` crate by mkeeter · Pull Request #384 · mkeeter/fidgetThis is an even-more-experimental WGPU rasterization backend. Basically the same as MPR (2020), but adapted for modern GPU APIs (e.g. indirect dispatch means we don't have to round-trip throug...
Ah, that was with @avibryant.com and @kevinlynagh.com and it was the interpreter for Fidget bytecode, which I believe you and I discussed a bit on Discord? I really need to write that up and publish it. 😬
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