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Started rewatching an LP of Void Stranger and I'm instantly really happy that I can skip ahead I like sokobans a lot in general but the puzzle design in this game is like. The complete opposite of what I like

this is exactly how i felt trying it out last year, felt like i was chewing cardboard for a few minutes of interesting Meta Fuckery. i really don't like puzzle design where it feels like you need to follow a prescriptive list of actions that the developer put down

Exactly yeah I'm also not a big fan of the meta fuckery because the riddles are ALSO really tedious to solve. Almost by design really, because with a game with this structure the only way to try a new thing to see if it works is to repeat a bunch of content

(Also there's one specific riddle that I reeeeeally hate. Like I didn't even have to solve it and just the IDEA of getting stuck because of it pisses me off)

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