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I re-made Glider some years back for MacOS/iOS. It broke at some point (perhaps an Apple change for Retina displays?) so I pulled it from the App Store. (Claude looked at the code—found some minor coordinate issues. Thanks!) Glider Classic for MacOS is back on. apps.apple.com/us/app/glide...

apps.apple.comGlider App - App StoreDownload Glider by Soft Dorothy LLC on the App Store. See screenshots, ratings and reviews, user tips, and more apps like Glider.

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Also in NSOpenGLView (setting up view port): - viewBounds = [self bounds]; + NSRect backingBounds = [self convertRectToBacking: [self bounds]]; I guess -[convertRectToBacking:] was important.

I have no idea. I checked the "All" button when presented with a list of countries. (It's possible I need to sign something for release in Mexico? I'll check on that.)