D. Bohdan faithfully ported Glider 4.0 (a Mac game I wrote & released back in 1990) to run in your browser. (It's the first port I am aware of that also brings along the Room Editor.) Try it out! If you find issues, let him know. dbohdan.github.io/glider/ #vintagemac #Mac #vintagegaming
John Calhoun
John Calhoun
@engineersneedart.com
Old Macintosh shareware author. Making things I wish existed when I was a kid. engineersneedart.com github.com/EngineersNeedArt
2.5K followers191 following906 posts
He posted about it here (if you want to give his post some visibility): news.ycombinator.com/item?id=5023...
I posted a 68K Macintosh "game shell" on Github if anyone wanted to dabble in writing a vintage Mac sprite-based game. github.com/EngineersNee... Included, a beta of "Flappy Toaster" (a game-shell demonstrator I threw together). #vintagemac #retro_gaming #vcfmw
Vibe-coded (donʼt hate me) an optical halftone web-app designed for screen printing. Free, your images never leave your device, no account—just enjoy it. (Send feedback if you find issues.) Here: engineersneedart.com/halftone/ #screenprinting #halftone
Maybe someone would want a link to my kit (but you need two additional boards to go all Lorenz with it): www.tindie.com/products/jca...
"Anna" I wrapped up (after more than 6 months?) my little #analogcomputer trainer (hobbyist machine—whatever). It's open—Github repo linked here. I made a few kits available (they were expensive to make though—but nice and with a nice manual!). #electronics github.com/EngineersNee...
Using a stereo digital camera (dated and not designed for low-light levels). Captured Letters to Cleo in Des Moines. (App to create stereogram from .MPO files is Stereographer.) #stereophotography #letterstocleo bsky.app/profile/kayh...
I know, the timing is weird. Victor Franco ported my published sources for Glider 4.0 to the modern MacOS and, yes, we have another Glider game for the Mac. It's faithful to the original Glider 4.0 that came out in 1990. (And it's free.) apps.apple.com/us/app/glide...
I know, the timing is weird. Victor Franco ported my published sources for Glider 4.0 to the modern MacOS and, yes, we have another Glider game for the Mac. It's faithful to the original Glider 4.0 that came out in 1990. (And it's free.) apps.apple.com/us/app/glide...
Came across a book of nomograms & spent an hour recreating one (exported as SVG). Here it is. With just a ruler you can find the equivalent resistance for 2 resistors in parallel (see red dashed line as an example). Link (print it, try it): drive.google.com/file/d/1BeZ_... #electronics #nomogram
Here is the book of nomograms, BTW: www.worldradiohistory.com/BOOKSHELF-AR...
I re-made Glider some years back for MacOS/iOS. It broke at some point (perhaps an Apple change for Retina displays?) so I pulled it from the App Store. (Claude looked at the code—found some minor coordinate issues. Thanks!) Glider Classic for MacOS is back on. apps.apple.com/us/app/glide...
I wrote a free, browser-based Moon simulator game. You're welcome to play. (I don't recommend trying it on mobile.) mooncraft2000.com (More info on developing it: engineersneedart.com/mooncraft200...)
Ron McAdams & I chatted about my Mac game Pararena—published by Casady & Greene around 1992 (youtu.be/QpK6fYYr-6o). Was reminded that Michael (Greene) was not pleased with my proposed splash screen. (I had to move the figure down.) (He would have really disliked what AI did to it.) #MARCHintosh