There was an issue with the builds, so this is a great chance to learn how to compile Godot :) docs.godotengine.org/en/latest/en... Sorry for the trouble, and thank you everyone for participating in the dev builds, it really helps us out iron out the releases (when you get to try them, that is)
Our final 4.8 development snapshot has arrived with #GodotEngine 4.8 dev 7! Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing: godotengine.org/article/dev-...
14 reposts164 likes