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i don't think i'll ever have a professional legacy that anyone beyond me or my friends will know or care about, but if i do, i want it to be the compass in quake 2. i fucking love that thing and how well it worked, and its opt in nature especially as the Yellow Paint Discourse continues.

it's thematic, it's a future space war, of course you'll have some weird augmented reality thing. sure maybe you should fix the levels but you never will which is how we ended up with the yellow paint. sometimes we're all stupid and its a quick and easy way to just get yourself out of it

and if you don't like that running around and getting lost aspect of retro shooters it lets you entirely opt out of it in a way that doesn't at all hurt the people who love it.

i'm so happy with how q2 turned out overall, i think we polished it to a point where the combat feels as good as quake 1 and doom. the original was absolutely a good game but it was my least favorite of id shooters. with the changes we made, it might be #1 or #2 now. if only people made more maps!

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You guys vastly improved Q2, I have to agree that it might be right under Classic Doom, there are many aspects, especially with the new expansion, that I prefer over Q1.