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In case you were worried, I'm still unreasonably obsessed with clouds and getting them to look as good as possible with as few controls as possible โ˜๏ธ Using curves to set properties over normalized height seems to help, but I feel like it's not quite there yet ๐Ÿ˜… #gamedev #unity3d #madewithunity

Thanks! And yeah, absolutely ๐Ÿ˜… Oddly enough, the technical aspect is the easy part, the authoring and overall "shaping" to get nice skies is much tougher

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