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metroid and zelda both do the classic nintendo thing of caring just enough about the lore that it drives you crazy how little they care about the lore

It's an extremely good bit that TotK opens with Zelda & Link uncovering the history of The Imprisoning War and Ganondorf reawakening mentioning Rauru to them, and then the game goes oh actually we're talking about a different imprisoning war and a different Rauru. Also this is a different Ganondorf

I think the only plausible explanation for that is that the Wild games are somehow an alternate universe of the actual Zelda timeline. Otherwise, it is a mindfuck 😅

This has always been the only plausible theory, since BotW references things from every other timeline. Somehow, it's a culmination. This is a bit tinfoil, but I also feel like TotK exists on a different timeline to BotW. It does take place after a BotW, but surely not the one we played...

botw was always this new vision that merged the timelines and made everything that came before into a kind of overlapping myth that like i say, was really elegant and resonant and didnt require long explanations, worked purely emotionally. totk is so funny how much its the exact opposite

Well it's weird in that I'd say TOTK also is not directly referencing anything that came before (besides BOTW, which honestly it also somehow barely fits with the continuity of) it just for absolutely no reason decides to pretend like it is for the first hour or two before immediately saying sike

yeah its specifically the choices to do an ancient past time travel story for no reason and also introduce a new ancient race with ancient technology completely unrelated to the last one, all wrapped up in how inconsistent it is about whether anyone in hyrule knows who link is

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