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continuing (lol) the credit feeding discussions in replies this morning waking up, refining my thoughts a bit more i think one thing i value and enjoy about arcade games in my journey is that you can experience them holistically. i am always playing, and improving at, the entire game.

some people like challenging themselves on one credit, some people like intensely practising save states or practice modes, some people like playing full runs and seeing how much better they do over time. i think we all can do a mix of all three but i definitely have a tendency to the latter

and i'm not really dogmatic about any of this, just speaking to my experience as to what i've enjoyed getting into shmups. i dont think its bad if a game doesn't work like this though its definitely making it harder for me to learn cho ren sha lol. but i think these are all open design questions

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