Just posted the first in a monthly series of design diaries for the game that I’m self-publishing next year! This one’s about the ideation and some very early prototypes. I think it’s fun to show off how different the first version was, but how it still shares some of the final version’s essence.
$ ctftcg --watch ul27 INFO [ctf] Connecting to job ul27 INFO [ctf] Design Diary 1: ctftcg.com/posts/2026-1... DEBUG [ctf] Design Diary 1 covers how the core game loop of CTF came to be, including an early prototype that looked and played very differently and the lessons learned from that