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Announcing deck.gl-raster: 𝐟𝐮𝐥𝐥𝐲 𝐜𝐥𝐢𝐞𝐧𝐭-𝐬𝐢𝐝𝐞 𝐂𝐎𝐆 𝐫𝐞𝐧𝐝𝐞𝐫𝐢𝐧𝐠. No server required. 1.3 𝐠𝐢𝐠𝐚𝐛𝐲𝐭𝐞 COG, streamed directly into the browser: developmentseed.org/deck.gl-rast... - GPU-accelerated raster reprojection - GPU image processing for colormaps, nodata values - Efficient use of COG overviews

the debug output looks really cool haha, I think it's the part I prefer :D am I right if I say that the `delatin` lib is used in this project to generate polygons in order to minimize reprojection error, instead of minimizing terrain mismatch?

yes essentially. I'm minimizing reprojection error instead of distance to the terrain surface

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