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This might be one of the coolest things I've ever coded. I think I need more angles for the ship. But it's basically done. (Music from #DuckTales is placeholder. I just love that theme.) #playdate #gamedev #pixelart

I really want to make it so you can choose where to sail into the Mandelbrot set. I gotta figure out how to make sure you don't get lost in infinity where there's nothing, (vs make sure you get lost in infinity where there's everything 😉)

I had a friend at college who won a competition in the 80s to get some time on a supercomputer to plot part of the set. Unfortunately, he didn't realize that there's nothing much beyond x=1, and the first few runs just produced blank screens.

Also, 80s! That's right on the edge of it being "discovered". Super neat.

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It was in 1980, I think. I remember plotting it using Gem basic on an Amstrad PC1512 in 1988. I also got to see Benoit Mandelbrot give a lecture in the mathematics department in Cambridge in the early 90s.