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Rotate who plays the Slasher and drives the story forward. Improvise to build a legendary evil from the ground up. Play out scenes inspired by classic horror scenes as you imagine tense music and dark atmospheres.

Create a Victim, knowing that they are vulnerable. When they die, that's ok. It just means that it's your turn to take over as the Slasher. When it rotates again, you will create a new Victim and pick up where you left off.

The Victims play by drawing playing cards and reading the prompts that correspond. These prompts will put you in danger, and sometimes kill you. If you are lucky they will provide the Backstory, Weaknesses, and Slasher Aspects you will need if you want a chance to End the Nightmare.

The Slasher plays by narrating scenes and setting the tone. They Create Dread by picking up all the cards that the Victims draw, which can be spent like poker hands to make terrible things happen.

Every playtest I ran went totally differently. We created some truly memorable Slasher villains. I was very pleased to see how this game brings out the creativity in folks. I hope you play it for your Halloween one-shot season, and let me know how it goes. I had a lot of fun making it.

@ladystroud.bsky.social did such an excellent editing pass and found so many things that my brain would have never seen. Thanks to my wonderful wife Olivia for being my first playtester. Jess, Cap, Bryan, Quinn, Mr. Ray, and Drea each changed this game in wonderful ways through playtests.

A HUGE thank you to @lariassmuth.bsky.social for writing Wickies. It was the first game I played drawing cards and reading prompts and it was so incredibly memorable. I would have never made Pure Evil without that.

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Hey, this is so great! Really happy I could serve as some kind of inspiration with Wickies, especially since that game owes so much to Chris Bissette and Matt Sanders especially. Will for sure be checking out Pure Evil, it sounds amazing!