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Co-Op seems broken now. We are randomly getting kicked when entering rooms with an error that says the players are in different states (I assume "seeds"). Leaving and re-joining works to continue playing, but this error has appeared 3 times an act in our full run. Never saw this error before today.

Interesting choice to remove him rather than just keep Doormaker in rotation. I personally had no issues fighting him solo and with a party of 3! The reworked design was great! I personally just want some tweaks to scaling on some enemies (Hunter Killer) in Multiplayer who seem way too scaled up

Didn't care for Aeonglass on my first fight against it. It just wasn't that interesting. I didn't love the Doormaker but this feels at best a lateral move. Enjoyed/am looking forward to the other changes though! Keep up the good work :) Balance changes felt really reasonably this patch (Shatter inc)