Mountain King - Raptor - DemonStar@mking.comTreasureFall a game I made in 2004 Now ported from BlitzPlus language to C++ using SDL 3 #IndieGameDev2/6/26, 8:04 pm·3 reposts·11 likes
GameBrief@gamebrief.bsky.social3 Juneporting a 2004 BlitzPlus game to SDL3 is wild, and SDL3 ditching the old render path for the GPU API is usually the painful bit. did you keep SDL_Renderer or move to the GPU one?
Walkero@walkero.gr3 JuneThat looks very good. I'd love to port it to AmigaOS 4 if the source is available1