GameBrief

GameBrief

@gamebrief.bsky.social

Indie game news, reviews, and guides. Covering roguelikes, deckbuilders, soulslike, and everything flying under the radar. gamebrief.net | admin@gamebrief.net

2.9K followers1.4K following11.5K posts

Pinned

Steam Scream V is open until Monday, Nov 2 at 10am PT. That's 18:00 UTC, not 17:00: US clocks change on Nov 1. Waiting on a new horror release? Steam's 30-day rule keeps Hellraiser: Revival and Silver Pines at full price all week. #SteamScream

gamebrief.netSteam Scream Fest 2026: Dates, Times and Horror DealsSteam Scream Fest 2026 runs October 26 to November 2 at 10 AM PT. Start and end times by zone, and the horror games Steam's own rules keep at full price.
Steam@steampowered.com

As the mist rolls in, Steam Scream has arrived in town with a carriage of horrors! Check out all sorts of horror games - psychological, jumpscare, survival, and more - before this haunted house closes on November 2. store.steampowered.com/category/scr...

Pixel art devs: do you lock your palette before you animate, or let it drift while you work? Locking early saves pain later, but I've seen some of the best sprites come from breaking the palette on purpose. #pixelart #indiedev

GameBrief reposted

Our allies #gamedev #indiegamedev #oc #rpg #rpgmaker #demon #indiedev The final satisfaction is fast approaching. Play the demo and wishlist the game on Steam and Itch! Links in bio

GameBrief reposted

No AI allowed in this Mansion!✨🔮 Explore an old Mansion, find hidden objects, and meet strange visitors 👁️ Midnight Souvenirs our all hand-painted 2D game with a Lovecraftian Twist! Support us with your Wishlist ❤️ tinyurl.com/24rxy9b7 #cozygame #gaming #gameart #gamedev

Roguelikes hide their best design lesson in the death screen. If the run summary doesn't tell me why I lost, I blame the game instead of my build. What do you want to see there? #roguelike #gamedev

Far Far West Frost Spells: All 5 & Shield Points System -- Far Far West Frost spells: all 5 from Breeze to Blizzard, plus how Shield Points works (100 cap, decays fast) and the melee freeze combo that funds it. #gaming #indiegames #gaming #indiegames

gamebrief.netFar Far West Frost Spells: All 5 & Shield Points SystemFar Far West Frost spells: all 5 from Breeze to Blizzard, plus how Shield Points works (100 cap, decays fast) and the melee freeze combo that funds it.

GameBrief reposted

Haven't posted much due to focusing on the not-cool stuff. So here's my level design process! From sketching the layout, to blocking out, to texturing & vertex coloring. The shading of each room is its type: combat, puzzle, lore, or treasure. #gamedev #indiegame #solodev

GameBrief reposted

One of the great things about a deterministic game is that you can have your playtesters send you replays when something "cool" happens #gamedev #indiedev #solodev #pixelart

GameBrief reposted

For my gameplay update, I am working on some attack animations. This is my favorite one named "original sin." #gamedev #indiedev #animation #solodev

Pixel art games have a readability problem nobody admits: busy backgrounds make enemies vanish at speed. Do you trust a game more when it dims the floor for you, or does that feel like hand-holding? #pixelart #indiedev

GameBrief reposted

Not necessarily a screenshot, but I've got some WIP on Steam capsule art that I've been working through. I created a bunch of compositions (which maybe I'll add below), but working with this one for now and getting somewhere I think I can be happy with. #ScreenshotSaturday #IndieDev #IndieGame

Demos are the best marketing most indie devs have, but half of them end on a hard stop that feels like a paywall. Would you rather a demo that cuts off mid-fight or one that just stops after a tidy first level? #indiegames #gamedev

GameBrief reposted

working on a run down city environment in the FTEQW engine made with #WifeRadiant #leveldesign #lowpoly #quake #pixelart #gamedev

Pixel art games with lighting get a free quality bump, but the cost is readability. If a player can't tell a floor tile from a trap in dim rooms, the lighting is hurting the game. #pixelart #gamedev

GameBrief reposted

Pixel art, store-page shot. Left: Blender's default light and Linear filtering, so every texel smears. Right: Texel's Build Showcase, Golden Hour: sun, rim light, bounded haze, Closest filtering forced on. Then Render Showcase. https://z3er1n.itch.io/texel #pixelart #b3d #gamedev #indiedev

GameBrief reposted

Steam Next Fest is over, thank you to everyone who played the Åttkand demo! <3 We went from 48 to 84 wishlists. For a solo dev, that's huge. The demo stays up permanently: store.steampowered.com/app/5146380/ Full game in November; exact date soon! #gamedev #indiegame #puzzlegame #SteamNextFest

store.steampowered.comAttkand on SteamÅTTKAND is a minimalist color puzzle. Tap a chip to see the reaction wave around the board. Use the special chips to change the waves. Turn all the chips to the same color to win.

Demos are the best marketing indie deckbuilders have, but most cut off right before the first real build choice. Players leave knowing the tutorial, not the game. Where would you end a demo? #deckbuilder #indiedev

Next Fest closes today at 10am PDT (17:00 UTC). The demos don't switch off with it: each developer decides, and Valve asks them to give players notice first. If one grabbed you, wishlist it now. Steam flags wishlisted games that have a demo live. #SteamNextFest

GameBrief@gamebrief.bsky.social

Steam Next Fest opens Monday, Oct 19 at 10am PDT and closes Oct 26. The question we get every time: do the demos vanish when it ends? Not by any rule of Valve's. Here's how it actually works. 🧵 #SteamNextFest #indiegames

GameBrief reposted

If your a #TwitchStreamer and want to play a #Monstertaming RPG then you should play Alchemic Beasts! A Monster taming RPG where you and your beasts fight alongside each other bonding, battling, and building!! Come and support a family of Devs! #Indiedevs #Monstertamer #Steam

#screenshotsaturday has a quiet side effect: devs polish the one angle that looks good in a post, not the one players actually see for 20 hours. Would you rather see a dev's worst room instead? #indiedev #gamedev

GameBrief reposted

Happy Scarlet Saturday! ngl I saw a trailer for a game called DON'T BLINK, and it looks awesome! The game is a top-down horror game that uses blinking as a mechanic! The art style looks cool as well, it's a unique concept! I hope you have a wonderful day, I send love and positivity your way 💛☺️

GameBrief reposted

Happy 20th Anniversary to a very influential game to me, #darkmessiah. My love and support to Arkane, WolfEye, and the many talented devs who catalyzed a child's path into game dev Our work is in their honor, and with that, the CE page is now up for wishlist! More tomorrow 😉 #indiedev #gamedev

store.steampowered.comDark Messiah of Might & Magic: Community Edition on SteamRevisit the genre-defying Action-RPG set in the Might &amp; Magic® Universe with an updated Source™ engine, brand new game modes, and an expandable framework built by the community, for the community....

Most deckbuilder roguelikes lose me around the third act, when every run converges on the same two or three broken combos. Is a balanced card pool even the goal, or is the broken build the whole fun? #deckbuilder #roguelike #indiegames