When I first opened Unreal I expected to suffer. After months in Godot, switching engines felt insane — new interface, new principles, new everything. What actually happened was different. #gamedev #indiedev #unrealengine #godot
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When I first opened Unreal I expected to suffer. After months in Godot, switching engines felt insane — new interface, new principles, new everything. What actually happened was different. #gamedev #indiedev #unrealengine #godot
1 repost8 likes
The takeaway isn't that one engine is better. It's that sometimes you're not bad at this and not lazy — you just picked a tool that doesn't fit the problem. The clearest sign I'd found the right one: I wanted to open the project tomorrow. Full write-up: bear.nastys.dev/switching-to...