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I can't blame the "bad" programmers who kept leaving. Can't blame the first artist for drawing poorly. Can't excuse myself for ditching the project for weeks. I picked those programmers. I wrote the brief. I approved the work. I, and only I, am to blame for these 2 years.
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That's why shame wins. A couple hours of gameplay cost 2 years. But you know what kept me going all this time? I knew for certain I was doing something important — not just for myself, but for millions of others. If even one person says the game helped them somehow, those 2 years were worth it.
store.steampowered.comThe Blessed Fool on SteamThe blessed fool arrives in a strange city consumed by fear and violence to save its people from a new regime. But do they even want to be saved? Immerse yourself in a world where every step is a chal...