presenting what I've been working on with @katie.cat for the last ~year: GDPatch, a versatile Godot mod loader! we've built a mod loader for all Godot 4.x games with a focus on script patching and runtime hooking docs: gdpatch.dev code: github.com/GDPatch/GDPa... blog: notnite.com/blog/gdpatch
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notnite.comGDPatch: a versatile Godot mod loaderIt only took 15 months for me to write another interesting blog post!
we could potentially look into something like that since we control every script that a user adds, but tbh GDScript isn't very secure in general and most mod loaders for other game engines can't and don't add any sandboxing either (e.g. BepInEx, Fabric, ...)
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