New! Unity code snippets for a UI Toolkit-based Software Cursor that works with Gamepad and Mouse simultaneously 👍
onewinter.netAdapting VirtualMouseInput.cs from the New Unity Input System for UI ToolkitOne of the most frustrating things about Unity is how fractured the documentation and support has gotten in 2026. It feels like you need to follow Unity (and not just Unity, but the various product teams specifically!) across multiple platforms just to have a hope of staying informed -- and even then, you can be blindsided randomly by new announcements, features, or known issues.