Post
There's only a few waves per-frame that see two or more draws when resolving, which are the only cases where the waves aren't fully utilized. This is as good as it can be anyway, if those waves weren't going to shade another draw, they would have been inactive in a "wave-perfect" resolve anyway.
0 reposts0 likes
@adrien-t.bsky.social also made me aware of @h3r2tic.bsky.social's amazing presentation in h3.gd/a-deferred-m.... Super cool to see the per-draw lists and all the spatial and temporal VRS experiments ❤️
h3.gdA deferred material rendering systemTechnobabble and nonsense