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Comforting level design choices, a lovely and narratively insightful soundtrack, and a compelling story make South of Midnight an experience worth having despite its repetitive nature and lackluster combat. Our review: pentopixels.com/article/sout...

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Even though gameplay became stale, you can't not appreciate how much passion went into combat animations that are also tied to the lore and narrative of the game. Platforming sections are fun, I love using superpowers to traverse. If it meant to have a sequel, I hope it happens. Unique game.

I am almost done playing this with my wife. I largely agree with everything you said here. I turned on the option to skip combat when i learned you could do that and have skipped every fight since the tutorial except against bosses because it was pretty boring. Otherwise love the game. Great review

Yeah, the combat made me go "ugh!" every single time I saw a new arena in the back half of the game. I almost felt that with the crouton bits too. The music is magnificent though. Not just the songs (although that Benjy one was kinda embarrassing) Yeah, it's very PS2-y (complimentary)

Apparently you can skip the combat completely via the settings but like I don’t want to I just wish the combat was better. I liked the Benjy songs but totally get it can feel too on the nose. I enjoyed that aspect tho.