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I've seen some people talking warp deformer bugged in recent Live2D 5.2 beta and loading in prev stable doesn't fix (in fact it locked them somehow) Maybe it's related to new reset warp deformer cuz that thing requires deformer state to be saved in the CMO3 and may break backward compatibility

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tbf CMO3 files aren't supposed to be backward compatible but there is usually some leeway to it until new features is added like blendshape or deformer state, which old versions can't handle For now I'll suggest continuing working on your existing project on last stable 5.1 version