The prototype for 'Good Luck, Little Truck!' was done in unreal engine and then we ported to godot once 4.x matured. We did it and you can too!
'The road to Unreal Engine 6' - www.unrealengine.com/news/the-roa... "for UE6, we see LLMs, generative AI models, and tools like Claude and Codex playing a central role in helping you build content faster while maintaining the creative control you need."
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