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These are largely handled in the abstract but can be defined by the GM for flavor (or via a random table). Goods are used to trade with strangers for gear and supplies the party needs for their kits.
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These are largely handled in the abstract but can be defined by the GM for flavor (or via a random table). Goods are used to trade with strangers for gear and supplies the party needs for their kits.
0 reposts6 likes