Videogame Architecture: Building Virtual Spaces is now available for pre-order. readonlymemory.com/pages/videog...
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Real architectural theory is put into practice across twelve iconic games, with detailed sequences of plans, maps, sectional views, 3D renderings and exploded diagrams exposing the foundational structures that govern gameplay.
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This landmark study of digital space-making reveals how these worlds are built to be an integral part of the player’s experience. Limited to 1000 copies. Books are shipping in early October. readonlymemory.com/pages/videog...