with some trickery the Boids now behave more like fish :)
I'm now working on digital fish. You can kind of simulate groups of fish and birds with Boids algorithm. Each Boid steers away from other boids, steers towards the average heading, and steers towards the center of the group. I named the custom element <boids-zone> 🎶 en.wikipedia.org/wiki/Boids
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