Good thread on playtesting. Which reminds I really need to do that again with new players. Too stuck in our „in-group“ perception at the moment.
Let’s talk playtesting, shall we? After playtesting dozens of games for tabletop, PC/console, and installations, I've learned a thing or two about how to test well. So I figured it's a good time to remind folks about playtesting best practices while we're all hyped up with inspiration from GDC. 🧵
0 reposts0 likes