We are looking for playtesters! If you are not or just vaguely familiar with Rogue Command, but you find the idea of a roguelike RTS appealing.
Please get in touch with us.
#indiegames#gamedev
Diablo was originally meant to be basically a clone of early roguelikes like Angband with good production values, but they took inspiration from Warcraft and decided to make it real-time, instead of the classic roguelike single-character turn-based tactics. So that makes Diablo a roguelike RTS :)