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They may not want to do it, but if it is discovered it will be done for them in a way they can't revert, and they will be warned. Doing it again can result in further action, like potentially being removed from the platform.

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This seems like so much extra work when you could just say “no genai” and skip the step of creating negative incentives. What you describe here is the exact same level of policing that you’d have to do for a no genai policy.

Similar level of policing yes, but still the same problem. Ultimately, no disclosure means there's no way to know, because it will be uploaded regardless - that's been proven in every marketplace.

But you see how that’s a problem regardless? Right? In both cases you have a problem with honesty, you’re just setting up a system where there’s a negative incentive built into the platform that makes people not want to mark their game truthfully. AND then you have the policing work on top.

If you were just not permissive to start, there would probably still be some games that do it but the recourse would ALWAYS be removal and you at least have a concrete policy to point to. Also let’s not pretend that in either of these situations AI art/text witch hunts are a healthy thing.