Post
And that's it for the first day of the Game UX Summit! There were also loads of coffee breaks and a great lunch in which a lot of conversation happened. You can sign up for updates on the next @gameuxsummit.com event, so you can visit the next one yourself: gameuxsummit.com/newsletter
Flying through great examples of improvements here! Check the recording on youtube once it goes live on the @gameuxsummit.com channel. Every upgrade wasn't just visual, but an active improvement to daily workflow.
The solution here was hard work: Going through loads and loads of games, understanding how they are set up, so the tool designers can understand how names and tags should be organized. So you have to understand the content the tool is for, otherwise, how can you design a better workflow?
0 reposts1 like