My 2025 talk 'Gyms, Zoos, and Museums: Your documentation should be in-game' is now also available in text format, for those who like to read instead of watch: rystorm.com/blog/gyms-zo... And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!
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rystorm.comGyms, Zoos, and Museums: Your documentation should be in-game — Robin-Yann Storm, Product & UX Designer for ToolsGyms, Zoos, and Museums: Your documentation should be in-game
Special thanks to @kenney.nl, @cookiebadger.bsky.social, @ciro.continis.io, and @blendogames.bsky.social for their amazing creations that are used as examples!
Someone commented that Fallout 4 apparently has a publicly accessible smoketest level called QASmoke! fallout.fandom.com/wiki/QASmoke I am so glad that folks are already sharing so much more info than what I could ever find on my own.
fallout.fandom.comQASmokeQASmoke (editorID) is a test cell in Fallout 4 and Fallout 76, that can only be accessed with console commands or exploiting glitches. The name of the cell indicates its primary use is for smoke testi...
The Actor Palette sort of tries to do this, but as far as I know there is no such fully automated Zoo creation system like AssetPlacer is for Godot.
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