Every project needs chickens and eggs, and the best way to get them is by playing some table tennis. A new video about why video games take so long to build, conversations about concepts, and what you can do to have good iterations: youtu.be/6E9VyoHj8z0 Or read it here: rystorm.com/blog/chicken...
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youtu.beAll projects need Chickens and EggsYouTube video by Robin-Yann Storm
Big thanks as well to @arvy.bsky.social for posting something that inspired me to dig into this further, a few months ago: bsky.app/profile/ryst...
I keep seeing arguments for games being expensive due to hyper realistic expectations for art, or simply lots of art. What I don’t see is the actual most costly reason: Indecision Iteration is good, but the yearly rebuilding of entire characters, storylines, and levels, is the most expensive thing
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