Big news time, the game I've been working on has a steam page now and it's called Oniros!
Please if you're interested wishlist and share it, it would mean a lot to me๐
๐ store.steampowered.com/app/4332670/... ๐
#GameDev#IndieDev#VideoGame#IndieGames#GodotEngine
The windmill continues, with another level blockout for #blocktober. This one has more verticality and more windmilly parts.
No run through this time, it would be too hard with this camera movement ๐
#ScreenshotSaturday#GameDev#IndieDev#GodotEngine
The windmill continues, with another level blockout for #blocktober. This one has more verticality and more windmilly parts.
No run through this time, it would be too hard with this camera movement ๐
#ScreenshotSaturday#GameDev#IndieDev#GodotEngine
I made a new free web game!
You interpret signs from the spirits to answer silly questions!!
The spirit can be an other person (like ur friend), so you can test ur spirit communication skills as a team (or play solo too)!
it works on mobile and pc!
qaqelol.itch.io/psychic-side...#Godot#GameDev
This one was a lot harder to play during capture ๐ , but this week I made a level blockout for the inside of the windmill (as seen in last week's level) #blocktober#ScreenshotSaturday#GameDev#IndieDev#LevelDesign
This one was a lot harder to play during capture ๐ , but this week I made a level blockout for the inside of the windmill (as seen in last week's level) #blocktober#ScreenshotSaturday#GameDev#IndieDev#LevelDesign
Remember when I asked if "Australia Did It: End-of-the-World Railway Defense Business" would be superior a title to "Australia Did It" & y'all agreed & I said I'd go talk to the publisher about it?
Oh, before I forget: launching November 10th! Please do wishlist :)
www.youtube.com/watch?v=pBFl...
Iโm Nessa! Iโm a video game writer/narrative designer with 6+ years of freelance experience on 10+ shipped titles, including Borderlands 4 and Star Wars: Galactic Racer โจ
Iโm looking for new projects, so if youโre looking for narrative on your project, check out my website: www.nessacannon.com
@unity.com and @epicgamesstore.bsky.social's recent push into AI is damaging to the creativity that empowers the games industry.
We Indies rejects the notion that such tools and services have a place in the industry and our community at large. We hold a firm stance that AI has no place in games.
New week, new level for #blocktober, a small village this time
This time you can even see me running through it, though it is but a tiny spec ๐๐ค
#ScreenshotSaturday#gameDev#IndieDev#GodotEngine
New week, new level for #blocktober, a small village this time
This time you can even see me running through it, though it is but a tiny spec ๐๐ค
#ScreenshotSaturday#gameDev#IndieDev#GodotEngine
Hey there friends! Unfortunately, I was among those impacted by layoffs at Heart Machine last week. If you or someone you know is looking for an experienced Unreal Engine Technical Artist, I'm available for full time, part time, or contract opportunities.
YESSSS!! Took a couple days, but I now have one motor function that can lets penguins hit any point on anything with any point on any other thing. Probably one of the most versatile motor tasks I've made. SO happy with this!
๐ง๐๐จ๐๐ง๐ฟ๐ชต
#GodotEngine#gamedev#indiedev
๐ฐ We're looking for testers! Our butler CLI will soon have a steam-sync command to allow you to synchronize builds from Steam -> @itch.io
Learn more here: itch.io/docs/butler/...
If you'd like to test this and give us feedback please join our Discord itch.io/chat and @ leafo in #itchio-talk
When you "shout" in the air you make a small leap ๐, ideal for when you almost missed a jump.
Though for more advanced players the more interesting aspect is that it resets your air state, allowing for a second air dive ๐จ
#ScreenshotSaturday#GodotEngine#GameDev#IndieDev#Platformer
When you "shout" in the air you make a small leap ๐, ideal for when you almost missed a jump.
Though for more advanced players the more interesting aspect is that it resets your air state, allowing for a second air dive ๐จ
#ScreenshotSaturday#GodotEngine#GameDev#IndieDev#Platformer
Making a save system is the worst. I've been using resources to save my game state in Godot, only now realizing that all the references to external resources (i.e. other save classes) are file paths. Thus if I move any of those classes in my project the save file breaks ๐ญ
#GodotEngine
I might refactor my save system to just use JSON instead, which has some own caveats but hopefully not file paths.
Node paths are of course still an issue, but that's at least within the game itself, not the folder structure.
#Prerolled, my first Steam game, will come out in November!!
I'll be working on it and sharing my progress a bit more until then!
Here are 11 new relics i made in the past days!
#Godot#GameDev#Roguelike#krita
I'm not being very productive, which could be due to sleep or thyroid. But what I can do is dick around on social media.
So let's share again the starter packs I made of game devs who refuse to use gen AI in any capacity.
Here you go:
go.bsky.app/6DRdowfgo.bsky.app/AS5R4p7go.bsky.app/7K7JDCJ
BIG HOPS TOGETHER is out now!
- Play the 15 hour adventure with 8 players
- Pick up, carry, and throw your friends
- Tongue swing from other frogs
- Steal items from each other's backpacks
- Story progression and collectibles are shared
- 40% off for the next week
Link below ->
Pattern Pack Extra is out now! โจ 80+ more seamless vector patterns for use in your games (or any projects) for free. Works well as textures, in UI or as VFX!
kenney.nl/assets/patte... (CC0, public domain)
Played around with Godot's Softbody component and made some flag posts. It's always fun to see things react to the character.
#ScreenshotSaturday#GodotEngine#GameDev#IndieDev#Shader
Played around with Godot's Softbody component and made some flag posts. It's always fun to see things react to the character.
#ScreenshotSaturday#GodotEngine#GameDev#IndieDev#Shader
My new free interactive guide on #Godot Control Nodes and #UI is out!!
qaqelol.itch.io/gui
My free #Tween guide also gets a new update!
qaqelol.itch.io/tweens
AND You can now get the All-in-One version, that regroups all my guides + extra features to support me!!
qaqelol.itch.io/guides#GameDev
My interactive tween guide for Godot is out !
If you have trouble using tweens, adding "Juice" or picking the right transition, it should hopefully help!
The guide is free and will always be ๐ฉต
qaqelol.itch.io/tweens#Godot#GameDev#Animation#Tutorial#Guide#Tweens
Tried another platforming obstacle. This one probably won't make it as it is too easy to accidentally fall out of it or otherwise fail that doesn't feel nice.
#ScreenshotSaturday#GameDev#IndieDev
News time! ๐จ
On August 9th our Steam version will transform to become BIG HOPS TOGETHER.
- Play the full adventure ONLINE with 8 players
- Pick up and throw your friends
- Tongue swing from other players
- Steal items from each other's backpacks
- Story and collection progress is shared