Since there’s been such a huge influx of people, I figured I should make an intro post. Hey! I’m Aaron, a programmer at @doublefine.com, where I work on engine modifications, cameras, graphics, and whatever else needs to get done. Here’s a video showing the portals that I made for Psychonauts 2.
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(Also, if you’re curious about how the portals work, check out this video youtu.be/w-Z1Fx0LvDc?...)
youtu.beCreating Portals in Unreal for Psychonauts 2YouTube video by Microsoft Game Dev
Are there any features in Unreal 5 that would have changed how you did this had they been available in Unreal 4?
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