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Ykw? it's not fair that only the player can get hurt by spikes Now enemies can get hit as well. If you are smart enough, you can clean a level without a single sword swing >:D Oh yeah, also added a pause menu. #gamedev #indiedev #godot #pixelart #software #programming

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Nice. Maybe you could make it so the enemies avoid stepping onto spikes when they're already out, so you have to time when you bait them onto the spike zone in order to make these hits feel more earned?