Ive been playing RS1 on the snes and it's not too bad with a primer The battle to exploration ratio is horrendous tho. Go through a whole dungeon full of easy encounters where your 6 party commands take up the entire combat time, then you find out you cant kill the boss and then have to leave
this 100%, the different races were cool. going to taverns get quests were cool; they have this cool world, characters live in, RS3/Saga 1 especially. my gripe is you only find out thru trial and error/how the game should be played - it'd be cool if the game was more accommodating with this failure.