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Ive been playing RS1 on the snes and it's not too bad with a primer The battle to exploration ratio is horrendous tho. Go through a whole dungeon full of easy encounters where your 6 party commands take up the entire combat time, then you find out you cant kill the boss and then have to leave

lordbluerouge.bsky.social@lordbluerouge.bsky.social

this 100%, the different races were cool. going to taverns get quests were cool; they have this cool world, characters live in, RS3/Saga 1 especially. my gripe is you only find out thru trial and error/how the game should be played - it'd be cool if the game was more accommodating with this failure.

I actually dont mind the dead ends and quests ending off screen if you trigger certain things etc. But venturing to find out information or explore is just 🫠

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