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A new demo will be available soon during #SteamFest, we're working on some level editor changes to make it more intuitive, and add some info to the buttons of the control, it still a work in progress, we hope having it done tomorrow so we can show a better video #gamedev 🎮

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Adding tooltips to the control buttons before SteamFest is smart, most level editors ship those unlabeled forever. Is that fix aimed at new players or your own testers getting lost?

Before this change the player's hand was a lil' ball on the front of the controller and a ring with icons on the joystick and nothing else After adding the 3D model of the controller I personally feel that I can better locate where my hands are in space