Steam games jump less and loop more. Of 2022's releases with 10+ reviews, 5.7% had jumping as a mechanic; of 2025's, 3.7%. The double jump fell from 2.2% to 1.3%. Roguelike runs went from 4.8% to 9.2%, idle progress from 1.1% to 3.1%, auto-battle from 1.3% to 2.4%. #steam #gamedev #jump
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