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Happy #screenshotsaturday! We’ve got some work-in-progress Battle System #gameplay to show you. We still have Special Moves, camera stuff, Sound Design, UI stuff, and overall bug fixing / polish to do, but we’re getting there! #indiedev #gamedev #indiegames #videogames #jrpg #rpg #gravastar #wip

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Thanks! Every character has an Attack Time that is tied to their Stamina stat. During their Attack Time window, you try to build up a huge combo, or use attacks that are more powerful to a specific enemy type, like flying, armored, etc.