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Day 1 of converting my unreal game into Godot… I’m bloody coding, blueprints made this character controller super complicated but in GDScript it was so much easier to understand. #godot #gamedev #indiedev #projectleaf

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I got a decent amount of gameplay in but it got super complex with all the messy unoptimal blueprints… everything I’m writing in GDscript has performance in mind and it’s soooo much cleaner!