Post

finally managed to do precognition, a kind of obscured core functionality of the Disco Elysium text-renderer

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thats one of the things i dont think i'll steal! seeing all that grey text in disco was always reall sad, like.. it's ending :( depending on the style of game, i really like the idea of investigating things multiple times to get different results / never seeing a choice you once selected again :)

sorry, I’m being dense here. Is the focus of the second demo the way that the input remains selected as the prompt changes? or something different entirely? I think I’ve never dealt with problems like this before and I’m not sure where I should be looking!

dw this gave me an insane headache as well! the cool thing is that you get feedback to your action (the darker text on top) but can also immediatly see that you are back at the same menu again, and can directly make your next choice!