SweejTech Propagation is out now as part of our license: geometry aware, GPU based obstruction for Unreal Engine 5, compatible with any middleware. www.youtube.com/watch?v=feta...
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youtube.comSweejTech 006: Propagation (Technology Overview)YouTube video by SweejTech
Propagation traces rays between spheres around the source and listener instead, giving your title a detailed, continuous result with the power of the GPU behind you, plus full control over how each sound responds: filtering, attenuation, curves and smoothing.
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It's available now as part of the SweejTech license, and the overview video below covers the whole system in ten minutes. For an evaluation copy, reach out at sweej.tech or come say hi in our Discord.
You can learn more about it (including how it works with middleware) by checking out the documentation here docs.sweej.tech/ueplugins/pr...
docs.sweej.techIntroduction and Features | SweejTech DocsDocumentation for all released SweejTech products