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Spent a decent chunk of today translating C code to gd script. Been a decent learning experience as someone who has not touched C, It feels a little uncanny and I wont be able to call it a success until I know jumping and crouching work.

Obviously nothing ground breaking, Plenty of Source in Godot projects exist. But I think that is what makes it an even greater learning experience because when shit hits the fun you know other people have had the same issue and somehow figured it out.

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