Intro screen implemented, plus lots of tweaks here and there. What do you think?
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Thanks! Everything in DX 2.0 will be included here (+ a bit more) Keep in mind that I've moved away from GB Bridge to native GBA ports (or "matching reimplementations" done by AI), which serves me as a base to later implement my code, pixelart, and enhancements. Read here: bsky.app/profile/toru...
I want to talk about a big change in this project that may disappoint some people. As some of my friends know, I started planning GB Bridge many years ago because, at the time, it seemed like the only feasible way to "port" GB games to the GBA. (1/5)
I know some people feel very strongly about this, and I get it, but I still think this was a good move. At the end of the day, I didn't get as much interest from romhackers as I'd hoped for (not talking about fans, of course, they were super excited!), so removing all that complexity is a good thing