Plunskas

Plunskas

@plunskas.newgrounds.com

He/him | Born in the 80's | EN/ES Artist and gamedev with a broken sense of humor that likes games and geeky stuff. Currently working on Time Foray, a puzzle platformer with time travel.

649 followers590 following1.2K posts

Plunskas reposted

💣 Ya está aquí! El número 2 de la revista DeVuego! 🍁 Esta edición otoñal tiene a Duskfade en portada pero también un repaso a los lanzamientos, noticias y eventos más importantes del videojuego español en el último trimestre. Link de compra (sólo en Amazon) ⏬ link.amazon/B07VeGm4k

Plunskas reposted

Las guías que publicaba Nintendo España en los años 90 y 2000, preservadas con sus diseños web originales. archive.org/details/guia... Nota: esta recopilación se publica puramente con fines de preservación y sin ánimo de vulnerar las marcas originales.

archive.orgGuías Nintendo 2000Archivo de preservación de las guías publicadas en el sitio web de Nintendo España en los años 90 y principios de los 2000, manteniendo el diseño original íntegramente.Ideal para recordar cómo eran la...

Plunskas reposted

Donkey Kong, made for the Super Smash Bros. Ultimate Roster Collab. This is a very particular collab, since it's an actual mod that you can apply to the game (if you have the means, that is). More info below. #fanart #DonkeyKong #SmashBros #Nintendo

Donkey Kong, made for the Super Smash Bros. Ultimate Roster Collab. This is a very particular collab, since it's an actual mod that you can apply to the game (if you have the means, that is). More info below. #fanart #DonkeyKong #SmashBros #Nintendo

Plunskas reposted

After a lot of testing, all major Game Boy hacks we have worked on are fully compatible with @retroachievements.org :-) We can also confirm that Donkey Kong DX will be also fully supported day one!

Plunskas reposted

Now that Steam Next Fest has started I want to remind everybody to not give games with AI any attention, to help you with this you can download this neat extension that will make it A LOT easier to filter through the slop! github.com/seeeeew/aiwa...

github.comGitHub - seeeeew/aiwarningforsteam: Browser extension to increase the visibility of AI Generated Content Disclosures in the Steam store.Browser extension to increase the visibility of AI Generated Content Disclosures in the Steam store. - seeeeew/aiwarningforsteam

One week later, The Cursed Manor left the Newgrounds frontpage to make room for new games. It managed to stay longer than the Time Foray demo, which was on the frontpage for like 3 days. This is the result of that visibility boost, not bad for a jam game that can be beaten in 5 minutes.

Plunskas@plunskas.newgrounds.com

Got a game featured on Newgrounds again. It always feels nice!

Today I've seen a news outlet paying tribute to a deceased celebrity by making an Al generated caricature of them. Not saying who because I don't want to give them exposure. Another step closer to dystopia.

It's funny seeing Al sIop romhackers/modders using public Git repositories as if they were some sort of cloud storage because they actually don't know how code works lol.

Plunskas reposted

3 weeks away from our annual 24 hour stream!! If you donate ANY amount, you will receive a personalized whiteboard sketch from one of the Multitap hosts delivered to the same email you donate with!

multitapmugen.bsky.social@multitapmugen.bsky.social

Multitap Extra Life returns Friday, November 6th at 8 PM CT, streaming for 24 hours for our local children's hospital! Details can be found on our participant page: dd.extra-life.org/participants...

What a downgrade.

Supper Mario Broth@mariobrothblog.bsky.social

In the Nintendo Switch Online version of Mario Party 3, Daisy's happy winning expression was changed to a more serene or confident one. This is the only expression that was changed. It is unknown if this is a glitch or if the developers believed it to better express her personality.

Plunskas reposted

Plunskas reposted

redownloaded the epic games launcher yesterday to get some images for an article. when you drag and resize the corners of the window, the whole interface stretches and warps. vibe coding is the future.

Plunskas reposted

Virgo, from Mega Man Star Force 3. Made for the Mega Man Starforce 20th Anniversary Collab. #art #fanart #megaman #starforce #capcom

Something that annoys me more than it should is getting into character art collabs, seeing that my preferred picks are already taken, and when the deadline comes the artists who picked them didn't deliver.

Imagine going to a restaurant and the chef says "cooking is hard!". Imagine going to a school and the director says "teaching is hard!". Imagine going to a concert and the artist says "singing is hard!". Would you even consider going to these? This is so ridiculous.

Wario64@wario64.bsky.social

new Epic Games Launcher in preview - "Programming is hard. So, instead of doing that, we vibe coded a new Epic Games Launcher that’s way faster and more responsive than the current one, and has a new look." store.epicgames.com/news/epic-ga...

I have a very distinctive artstyle. It's called "females facing left".

Plunskas@plunskas.newgrounds.com

New #PortfolioDay, new pinned post. I'm an artist and gamedev, here's a sample of my stuff!

This is stupid as fuck. Taking aside the debate about Al sIop, are you telling me that 450 players cost you $1000 daily? That's $2.22 per player. Let's say you sell it at $18 (and I think that's too much), and simplifying a bit, you get $9 per sale after Valve's cut and taxes...

ign.comAI Driving Game Players Are Burning Through So Many Tokens Its Developer Had to Take Out a Bank Loan to Keep It RunningThe developer behind Teach My Little Sister How to Drive, a driving instruction sim where you instruct a generative-AI-powered, dynamic NPC, has been spending $1,000 dollars a day to keep the demo wor...

The moment a buyer plays it for more than 4 days, that sale is a loss for you. You're selling a game you DON'T want people to play, because it will only be profitable if people play it for a couple of days at most. But you're making an Al-powered game with infinite possibilities and replayability.

This will be unsustainable unless you offer it as a subscription or you make players pay per session. Either that, or you already know your game is slop and people will get tired of it after a couple of sessions, but at that point, people might request a refund. Anyway, fuck Al sIop.

Plunskas reposted

Fanart of DiDi Summers, since I've been enjoying some Ollie King lately. You should play it btw. #fanart #art #OllieKing #Sega #skate

Plunskas reposted

🛸 Nuevo #Indiespensable con MarcMax: #UFO50, de Mossmouth Games. 50 juegos, decenas de géneros y todo el sabor de una consola retro que nunca existió. Una auténtica locura creativa 🎮✨ #ALinkToThePodcast #VideojuegosIndie #Gaming #IndieDev